Andrey Golub :: Weblog :: Inside Mobile and Wireless: Open Handset Alliance- Google Gets Serious About Mobile

November 08, 2007

 


Inside Mobile and Wireless: Open Handset Alliance- Google Gets Serious About Mobile

I've just received this from one of my professional contacts on LinkedIn, VP & Chief Analyst in the Mobile & Wireless sector, at Frost & Sullivan.

This is an open report so I will publish it also in my Blog. Those interested should contact directly Gerry Purdy.

Open Handset Alliance: Google Gets Serious About Mobile

November 2007

 You really have to admire Andy Rubin, Director of Mobile Platforms at Google. He’s worked at Apple, then General Magic, then WebTV, and most recently founded Danger.
 
 Each of Andy’s career moves involved developing software that was ahead of what users were experiencing at that time. I remember how I loved MagicCap, the OS behind the General Magic platform. It included real-world graphics of an office desktop, allowed for auto-updating of contacts between users and, via TeleScript, a way to communicate over networks to get loads of data using devices that embedded the platform. Then the Internet became a craze overnight, and TeleScript and MagicCap were replaced by the browser and open Internet Protocol. Overnight, General Magic had the rug pulled out from under it.
 
 At Danger, Andy took the lessons learned about the Internet and built an entire mobile experience, assuming the Internet and wireless communications were sitting underneath it. Sidekick has been sold by T-Mobile for a number of years and provides the youth segment (16-25 years old) with a friendly, but totally closed, system. Devices are made by Sharp, but the software, while working well, is totally managed by Danger. There are only a few partners that are working directly under the covers with Danger. Growth was limited because the platform didn’t encouraged third parties to easily and openly add applications.
 
 So, Andy learns again: you need to create a wonderful platform on top of wireless networks and provide easy access to the Internet, but you also need to make the platform completely open so that any software developer can create an application that will work on any device built using the platform. Andy loves robots so he gets to work building the new, open platform called Android.
 
 Google acquires Android and knows how to build advertising into the Internet search experience and wants to monetize the mobile world as well. Therefore, in order to bring Android to market, Google had to form an industry alliance that would allow others to make devices and just about any software developer to build applications on top of Android. Then, Google’s mighty monetization engine could drive value out of millions of users that can enjoy getting the information they need wirelessly at as low a cost as possible, while advertisers gladly pay for access to these users.
 
 Traditional wireless networks have been ‘walled gardens’ for years. Some like T-Mobile have been more aggressive in opening up access to their network so that anyone could write an application that would run on that network.
 
 Fast forward a couple of years and Android is taking final form and is ready to have partners begin developing software for this new mobile platform. Google announced on Monday the highlights of Android and 34 initial partners of the Open Handset Alliance (OHA) that will build devices and applications based on Android.
 
 This is very similar to the Microsoft model, except with one big difference: Microsoft gets its revenue from licensing its platforms to handset makers, whereas Google will get its revenue from advertising done by advertisers presented to users of Android-based devices. Thus, Google will give away Android but make recurring revenue from an open ecosystem in which advertising drives revenues.
 
 Thus, in one broad stroke, Google becomes a major player in the mobile and wireless industry, even though it’s around a year away from the first product coming to market. It’s not without major challenges such as:

  • How good will the user experience be using Android?
  • Will hardware partners be able to make cool devices?
  • Will there be enough users to monetize advertising?
  • How will the pieces all fit together?
  • Will the devices run on Verizon and AT&T even if they are not members of the OHA?

Frost & Sullivan expects GPS will be installed on all devices, since SiRF is one of the founding members of OHA. That’s very important because it means that location-based advertising will be implemented from the beginning, thus making advertising more relevant to those advertising. For example, if I search for ATMs and the system knows my exact location, the system can provide the names of the ATMs nearest to where I’m located.
 
 Another major factor is the upcoming 700MHz auction. If Google bids with T-Mobile (an OHA member), then it will have a nationwide network in which it can offer very attractive (free?) cell phone services and make money via advertising.
 
I don’t think the entire story is out there yet. I’m cautiously optimistic but there’s still a lot that must happen for this to be successful. Does it negatively affect Apple? Apple isn’t going to give up its iPhone OS to run Android, but it might accelerate Apple to open up its platform so that more software, services, and even handset partners come to market. Thus, there’s no reason Apple couldn’t team with Yahoo to create a similar open ecosystem.
 
One thing you can count on: the OHA is real and will definitely affect the mobile and wireless industry for many years to come. It’s a bit like being told that your entire family has decided to pitch in and buy you a wonderful Christmas present for next year. It’s a long wait, but you have positive anticipation.
 
Kudos to Google and the initial members of the OHA. Bring us great devices, user experiences, and attractively priced services and users will come. This raises the bar for the industry again, just as Apple did with the iPhone earlier this year.

Written by:

J. Gerry Purdy, Ph.D.
VP & Chief Analyst
Mobile & Wireless
Frost & Sullivan

Keywords: Frost & Sullivan, Google, Mobile & Wireless, Open Handset Alliance, Gerry Purdy

Posted by andrey.golub at 13:37 | |

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